Makerspace Coordinator
The Harbour School (THS) is a primary and secondary international school that recognizes children as complex individuals with differing needs, goals, personalities, and backgrounds and thus takes a customized approach to learning.
Founded in 2007, THS has gained a worldwide reputation as a center of educational excellence emphasizing skills such as problem-solving, teamwork, creativity, innovation and resilience. We recently placed second worldwide in a global competition for “21st Century School of the Year”.
While we offer an American curriculum, it is adapted to ensure learning success for a very diverse international population. We are committed to unlocking the best in every student, encouraging students to find and develop their areas of strength.
THS is a model for providing 21st century education for typical, advanced and gifted children while also providing support to students with areas of weakness. Outliers in any population who may not be appropriately addressed in a less customized curriculum achieve remarkable success at THS. We have created an environment that provides a comprehensive, integrated education building on a strong foundation of core skills to develop a global cultural literacy in science, history, technology and the arts in an atmosphere of kindness, flexibility, respect and individualism.
In addition to a structured approach to math, reading and writing, we use an experiential approach in areas such as science, history and the arts. Children at THS are active, learning many things through experimentation, project work, discussion or action. We also customize instruction for each child’s abilities and skills. We welcome a diversity of students, so that they learn to work with others who may have different learning profiles, and we encourage children to explore different areas of strength.
We do this by maintaining an extremely high ratio of teachers to students: one teacher for every seven students in class, and one for every four students school-wide. This ratio enables teachers to work in small groups and to take the time to ensure that students are working at their optimal level. Technology is also used throughout the curriculum to help students learn, communicate or produce at their highest level
The Makerspace Coordinator plans, teaches, and organizes a STEAM program for Grades 1 to 12 promoting the use of both digital design and traditional fabrication techniques within the context of the Maker movement. The Makerspace Coordinator generates both whole class and individual projects that have direct curriculum links to grade specific subjects. The programs will focus on a combination of design, construction, robotics and computer-based programming.
The successful candidate will have a knowledge and understanding about the ever-converging worlds of Science, Technology, Engineering, Art, Mathematics, and a keen sense to draw these components together to form a relevant and exciting program. We are looking not only looking for a teacher; we are also looking for a tinkerer, collaborator, creator, designer, and builder. The successful candidate will be knowledgeable about emerging technologies, but also hold a strong understanding of education and how to incorporate these technologies in an educational Makerspace setting.
Specific Responsibilities and Daily Roles
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Present the core principals of the the Maker Movement in education to teachers and students.
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Work with lead teachers to identify appropriate projects and dates for project weeks that include all of the elements of STEAM.
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Prior to project weeks, liaise with teachers to get the most out of their projects with minimal disruption to their usual teaching schedule.
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During project week, work in collaboration with Class Teachers in The Makerspace.
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Direct, supervise and evaluate the work of a Makerspace co-teacher.
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Prepare the the Makerspace ahead of projects in terms of both physical resources and access to necessary consultants and technicians.
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Continuously reflect on projects for ongoing improvement.
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Manage the resourcing and budgeting for projects, ongoing consumables and machine maintenance.
Knowledge, Skills, and Abilities
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Must have an in-depth understanding of the creative culture of the Maker movement.
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Strong project management and time management skills, including the ability to manage multiple projects simultaneously, delivering on budget and within deadline
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Working knowledge of graphic design software, 3D printing software and microcontroller programming software
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Understanding of current trends in educational technology for formal and informal education
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K-12 curriculum development aligned (Next Generation Science Standards) and International Society for Technology in Education (ISTE) Standards
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Hobbyist of construction, tinkering, computer programming and robotics.
Preferred Qualifications
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Relevant Bachelor’s degree and/or education degree
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Experience in creating a fun and engaging environment to students and various audiences
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Minimum of three years of teaching experience in an informal and/or formal setting
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Experience in curriculum development
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Excellent communication, and interpersonal skills
To get a better idea of what we do in the school’s makerspace, see our Instagram account